AudioNodeEmitterNaturalDecayModelProperties
AudioNodeEmitterNaturalDecayModelProperties
AudioNodeEmitterNaturalDecayModelProperties
AudioNodeEmitterNaturalDecayModelProperties
Class
Definition
Describes the characteristics of a natural AudioNodeEmitterDecayModel.
public : sealed class AudioNodeEmitterNaturalDecayModelProperties : IAudioNodeEmitterNaturalDecayModelPropertiespublic sealed class AudioNodeEmitterNaturalDecayModelProperties : IAudioNodeEmitterNaturalDecayModelPropertiesPublic NotInheritable Class AudioNodeEmitterNaturalDecayModelProperties Implements IAudioNodeEmitterNaturalDecayModelProperties// You can use this class in JavaScript.
- Attributes
| Device family |
Windows 10 Anniversary Edition (introduced v10.0.14393.0)
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| API contract |
Windows.Foundation.UniversalApiContract (introduced v3)
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Remarks
Create a natural emitter decay model by calling AudioNodeEmitterDecayModel.CreateNatural. After creating the model, read-only access to the natural decay model properties is provided by the NaturalProperties property.
Properties
CutoffDistance CutoffDistance CutoffDistance CutoffDistance
Gets a value indicating the distance at which the gain reaches the minimum gain value specified when the model was created with a call to AudioNodeEmitterDecayModel.CreateNatural.
public : double CutoffDistance { get; }public double CutoffDistance { get; }Public ReadOnly Property CutoffDistance As double// You can use this property in JavaScript.
- Value
- double double double double
A value indicating the distance at which the gain reaches the model's minimum gain value.
Remarks
The distance value is expressed in meters, but can be scaled by setting the AudioNodeEmitter.DistanceScale property.
UnityGainDistance UnityGainDistance UnityGainDistance UnityGainDistance
Gets a value indicating the distance at which the signal gain is unaffected by the decay model.
public : double UnityGainDistance { get; }public double UnityGainDistance { get; }Public ReadOnly Property UnityGainDistance As double// You can use this property in JavaScript.
- Value
- double double double double
A value indicating the distance at which the signal gain is unaffected by the decay model.
Remarks
The distance value is expressed in meters, but can be scaled by setting the AudioNodeEmitter.DistanceScale property.