AudioEffectsManager
AudioEffectsManager
AudioEffectsManager
AudioEffectsManager
Class
Definition
Provides functionality for creating audio capture and render effects manager objects.
public : static class AudioEffectsManagerpublic static class AudioEffectsManagerPublic Static Class AudioEffectsManager// You can use this class in JavaScript.
- Attributes
| Device family |
Windows 10 (introduced v10.0.10240.0)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v1)
|
Remarks
See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.
Methods
CreateAudioCaptureEffectsManager(String, MediaCategory) CreateAudioCaptureEffectsManager(String, MediaCategory) CreateAudioCaptureEffectsManager(String, MediaCategory) CreateAudioCaptureEffectsManager(String, MediaCategory)
Creates a AudioCaptureEffectsManager object for the specified device for a specific media category.
public : static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(PlatForm::String deviceId, MediaCategory category)public static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(String deviceId, MediaCategory category)Public Static Function CreateAudioCaptureEffectsManager(deviceId As String, category As MediaCategory) As AudioCaptureEffectsManager// You can use this method in JavaScript.
- deviceId
- PlatForm::String String String String
The device id.
The media category.
The new audio capture effects manager.
- See Also
CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing) CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing) CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing) CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing)
Creates a AudioCaptureEffectsManager object for the specified device for a specific media category and audio processing mode.
public : static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(PlatForm::String deviceId, MediaCategory category, AudioProcessing mode)public static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(String deviceId, MediaCategory category, AudioProcessing mode)Public Static Function CreateAudioCaptureEffectsManager(deviceId As String, category As MediaCategory, mode As AudioProcessing) As AudioCaptureEffectsManager// You can use this method in JavaScript.
- deviceId
- PlatForm::String String String String
The device id.
The media category.
The audio processing mode.
The new audio capture effects manager.
- See Also
CreateAudioRenderEffectsManager(String, AudioRenderCategory) CreateAudioRenderEffectsManager(String, AudioRenderCategory) CreateAudioRenderEffectsManager(String, AudioRenderCategory) CreateAudioRenderEffectsManager(String, AudioRenderCategory)
Creates a AudioRenderEffectsManager object for the specified device for a specific media category and audio processing mode.
public : static AudioRenderEffectsManager CreateAudioRenderEffectsManager(PlatForm::String deviceId, AudioRenderCategory category)public static AudioRenderEffectsManager CreateAudioRenderEffectsManager(String deviceId, AudioRenderCategory category)Public Static Function CreateAudioRenderEffectsManager(deviceId As String, category As AudioRenderCategory) As AudioRenderEffectsManager// You can use this method in JavaScript.
- deviceId
- PlatForm::String String String String
The device id.
The audio render category.
The new audio render effects manager.
- See Also
-
CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)
CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing) CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing) CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing) CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)
Creates a AudioRenderEffectsManager object for the specified device for a specific media category.
public : static AudioRenderEffectsManager CreateAudioRenderEffectsManager(PlatForm::String deviceId, AudioRenderCategory category, AudioProcessing mode)public static AudioRenderEffectsManager CreateAudioRenderEffectsManager(String deviceId, AudioRenderCategory category, AudioProcessing mode)Public Static Function CreateAudioRenderEffectsManager(deviceId As String, category As AudioRenderCategory, mode As AudioProcessing) As AudioRenderEffectsManager// You can use this method in JavaScript.
- deviceId
- PlatForm::String String String String
The device id.
The audio render category.
The audio precessing mode.
The new audio render effects manager.
- See Also