SpeechSynthesizer.Voice SpeechSynthesizer.Voice SpeechSynthesizer.Voice SpeechSynthesizer.Voice SpeechSynthesizer.Voice Property


Gets or sets the speech synthesis engine (voice).

public : VoiceInformation Voice { get; set; }
VoiceInformation Voice();

void Voice(VoiceInformation voice);
public VoiceInformation Voice { get; set; }
Public ReadWrite Property Voice As VoiceInformation
var voiceInformation = speechSynthesizer.voice;
speechSynthesizer.voice = voiceInformation;

Property Value

A speech synthesis engine (or voice). The default value is the current system voice.


Here, we show how to select a gender for the voice (VoiceInformation.Gender ) by using either the first female voice (VoiceGender ) found, or just the default system voice (SpeechSynthesizer.DefaultVoice ), if no female voice is found.

using (SpeechSynthesizer synthesizer = new SpeechSynthesizer())
    VoiceInformation voiceInfo =
            from voice in SpeechSynthesizer.AllVoices
            where voice.Gender == VoiceGender.Female
            select voice
        ).FirstOrDefault() ?? SpeechSynthesizer.DefaultVoice;
    synthesizer.Voice = voiceInfo;
    // Windows.Media.SpeechSynthesis.SpeechSynthesisStream
    stream = await synthesizer.SynthesizeTextToStreamAsync(text);


Only Microsoft-signed voices installed on the system can be used to generate speech with a SpeechSynthesizer. Each voice generates synthesized speech in a single language, as spoken in a specific country/region.

By default, a new SpeechSynthesizer object uses the current system voice (call DefaultVoice to find out what the default voice is).

To specify any of the other speech synthesis (text-to-speech) voices installed on the user's system, use the Voice method (to find out which voices are installed on the system, call AllVoices ).

If you don't specify a language, the voice that most closely corresponds to the language selected in the Language control panel is loaded.

See also