HandMeshObserver.GetVertexStateForPose(HandPose) Method

Definition

Gets the vertex buffer and other state needed to render the hand mesh for a given frame's hand pose, or for the hand mesh's neutral pose.

public:
 virtual HandMeshVertexState ^ GetVertexStateForPose(HandPose ^ handPose) = GetVertexStateForPose;
HandMeshVertexState GetVertexStateForPose(HandPose const & handPose);
public HandMeshVertexState GetVertexStateForPose(HandPose handPose);
function getVertexStateForPose(handPose)
Public Function GetVertexStateForPose (handPose As HandPose) As HandMeshVertexState

Parameters

handPose
HandPose

The hand pose for which to get the vertex state.

Returns

Applies to