SpatialGraphInteropPreview.CreateCoordinateSystemForNode SpatialGraphInteropPreview.CreateCoordinateSystemForNode SpatialGraphInteropPreview.CreateCoordinateSystemForNode SpatialGraphInteropPreview.CreateCoordinateSystemForNode SpatialGraphInteropPreview.CreateCoordinateSystemForNode Method

Definition

Overloads

CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid)

Creates a spatial coordinate system that tracks adjustments to a static spatial node.

CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3)

Creates a spatial coordinate system that tracks adjustments to a static spatial node with its origin offset by the specified relative position.

CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion)

Creates a spatial coordinate system that tracks adjustments to a static spatial node with its origin offset and rotated by the specified relative position and orientation.

CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid) CreateCoordinateSystemForNode(Guid)

Creates a spatial coordinate system that tracks adjustments to a static spatial node.

public : static SpatialCoordinateSystem CreateCoordinateSystemForNode(Platform::Guid nodeId)
static SpatialCoordinateSystem CreateCoordinateSystemForNode(Guid nodeId) const;
public static SpatialCoordinateSystem CreateCoordinateSystemForNode(Guid nodeId)
Public Shared Function CreateCoordinateSystemForNode(nodeId As Guid) As SpatialCoordinateSystem
var spatialCoordinateSystem = Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.createCoordinateSystemForNode(nodeId);

Parameters

nodeId
Guid Guid Guid

The static spatial node's ID.

Returns

CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3) CreateCoordinateSystemForNode(Guid, Vector3)

Creates a spatial coordinate system that tracks adjustments to a static spatial node with its origin offset by the specified relative position.

public : static SpatialCoordinateSystem CreateCoordinateSystemForNode(Platform::Guid nodeId, Vector3 relativePosition)
static SpatialCoordinateSystem CreateCoordinateSystemForNode(Guid nodeId, Vector3 relativePosition) const;
public static SpatialCoordinateSystem CreateCoordinateSystemForNode(Guid nodeId, Vector3 relativePosition)
Public Shared Function CreateCoordinateSystemForNode(nodeId As Guid, relativePosition As Vector3) As SpatialCoordinateSystem
var spatialCoordinateSystem = Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.createCoordinateSystemForNode(nodeId, relativePosition);

Parameters

nodeId
Guid Guid Guid

The static spatial node's ID.

relativePosition
Vector3 Vector3 Vector3

The rigid positional offset from the spatial node origin to this coordinate system's origin, expressed within the coordinate system of the node origin.

Returns

CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion) CreateCoordinateSystemForNode(Guid, Vector3, Quaternion)

Creates a spatial coordinate system that tracks adjustments to a static spatial node with its origin offset and rotated by the specified relative position and orientation.

public : static SpatialCoordinateSystem CreateCoordinateSystemForNode(Platform::Guid nodeId, Vector3 relativePosition, Quaternion relativeOrientation)
static SpatialCoordinateSystem CreateCoordinateSystemForNode(Guid nodeId, Vector3 relativePosition, Quaternion relativeOrientation) const;
public static SpatialCoordinateSystem CreateCoordinateSystemForNode(Guid nodeId, Vector3 relativePosition, Quaternion relativeOrientation)
Public Shared Function CreateCoordinateSystemForNode(nodeId As Guid, relativePosition As Vector3, relativeOrientation As Quaternion) As SpatialCoordinateSystem
var spatialCoordinateSystem = Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.createCoordinateSystemForNode(nodeId, relativePosition, relativeOrientation);

Parameters

nodeId
Guid Guid Guid

The static spatial node's ID.

relativePosition
Vector3 Vector3 Vector3

The rigid positional offset from the spatial node origin to this coordinate system's origin, expressed within the coordinate system of the node origin.

relativeOrientation
Quaternion Quaternion Quaternion

The rigid rotation from the spatial node origin to the coordinate system's origin, expressed within the coordinate system of the node origin.

Returns