InputStreamOverStream
InputStreamOverStream
InputStreamOverStream
InputStreamOverStream
Class
Definition
public : sealed class InputStreamOverStream : IClosable, IInputStreampublic sealed class InputStreamOverStream : IDisposable, IInputStreamPublic NotInheritable Class InputStreamOverStream Implements IDisposable, IInputStream// You can use this class in JavaScript.
- Attributes
| Device family |
Windows 10 (introduced v10.0.10240.0)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v1)
|
Remarks
The InputStreamOverStream, OutputStreamOverStream, and RandomAccessStreamOverStream classes are interop helpers to convert between the Windows Runtime stream types, which are natively asynchronous, and the Component Object Model (COM) IStream types, which are natively synchronous.
These helper classes make it easier for to reuse legacy code when you transition to the Windows Runtime stream types.
Methods
Close() Close() Close() Close()
Closes the current stream and releases system resources.
public : void Close()This member is not implemented in C#This member is not implemented in VB.Net// You can use this method in JavaScript.
Dispose() Dispose() Dispose() Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
This member is not implemented in C++void Dispose()Sub Disposevoid Dispose()
ReadAsync(IBuffer, UInt32, InputStreamOptions) ReadAsync(IBuffer, UInt32, InputStreamOptions) ReadAsync(IBuffer, UInt32, InputStreamOptions) ReadAsync(IBuffer, UInt32, InputStreamOptions)
Returns an asynchronous byte reader object.
public : IAsyncOperationWithProgress<IBuffer, unsigned int> ReadAsync(IBuffer buffer, unsigned int count, InputStreamOptions options)public IAsyncOperationWithProgress<IBuffer, uint> ReadAsync(IBuffer buffer, UInt32 count, InputStreamOptions options)Public Function ReadAsync(buffer As IBuffer, count As UInt32, options As InputStreamOptions) As IAsyncOperationWithProgress( Of IBuffer, uint )// You can use this method in JavaScript.
The buffer into which the asynchronous read operation places the bytes that are read.
- count
- unsigned int UInt32 UInt32 UInt32
The number of bytes to read that is less than or equal to the Capacity value.
Specifies the type of the asynchronous read operation.
The asynchronous operation.