Windows.UI.Composition.Effects Windows.UI.Composition.Effects Windows.UI.Composition.Effects Windows.UI.Composition.Effects Windows.UI.Composition.Effects Namespace

Contains classes that are specific to creating effects for User Interactions. These effects are specific to composition.

Classes

SceneLightingEffect SceneLightingEffect SceneLightingEffect SceneLightingEffect SceneLightingEffect

Controls the reflective properties of a SpriteVisual. A SceneLightingEffect will overwrite CompositionLight defaults. It is used to control the reflective properties of a SpriteVisual. A NormalMap can be used as an input source but is not required.

Enums

SceneLightingEffectReflectanceModel SceneLightingEffectReflectanceModel SceneLightingEffectReflectanceModel SceneLightingEffectReflectanceModel SceneLightingEffectReflectanceModel

Defines constants that specify how the reflectance of a SceneLightingEffect is modeled.