HoldingEventArgs HoldingEventArgs HoldingEventArgs HoldingEventArgs HoldingEventArgs Class

Definition

Contains event data for the Holding event.

public : sealed class HoldingEventArgs : IHoldingEventArgs
struct winrt::Windows::UI::Input::HoldingEventArgs : IHoldingEventArgs
public sealed class HoldingEventArgs : IHoldingEventArgs
Public NotInheritable Class HoldingEventArgs Implements IHoldingEventArgs
// This class does not provide a public constructor.
Attributes

Windows 10 requirements

Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Remarks

JavaScript: This object is accessed in a Holding event handler.

To support Holding with touch and pen/stylus input, specify Hold in the GestureSettings property.

To support Holding with mouse input, specify HoldWithMouse in the GestureSettings property.

The Holding event is fired twice: Once when holding starts (started ) and again when holding ends (completed or canceled ).

Note

: This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).

Properties

HoldingState HoldingState HoldingState HoldingState HoldingState

Gets the state of the Holding event.

PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType

Gets the device type of the input source.

Position Position Position Position Position

Gets the location of the touch, mouse, or pen/stylus contact.

See also