InkInputProcessingMode
InkInputProcessingMode
InkInputProcessingMode
InkInputProcessingMode
Enum
Definition
Specifies how the InkPresenter object handles input (standard and modified) from the associated InkCanvas control.
Note
Standard input is not modified with a secondary affordance, such as a pen barrel button, right mouse button, or similar.
Input can be handled as standard ink or erase strokes, or it can be passed as UnprocessedInput through to your app for custom processing.
public : enum class InkInputProcessingModepublic enum InkInputProcessingModePublic Enum InkInputProcessingMode// This API is not available in Javascript.
- Attributes
| Device family |
Windows 10 (introduced v10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v1)
|
Fields
| Erasing Erasing Erasing Erasing | Input is treated as erase. |
| Inking Inking Inking Inking | Input is treated as ink. |
| None None None None | All input events (standard and modified) are passed to the app and are not processed by the InkPresenter. |
Remarks
If Mode is set to None, the value of RightDragAction is ignored and input is always passed as UnprocessedInput through to your app for custom processing.
If Mode is set to Inking or Erasing, the value of RightDragAction must be set to LeaveUnprocessed to pass input as UnprocessedInput through to your app for custom processing.