InkInputRightDragAction InkInputRightDragAction InkInputRightDragAction InkInputRightDragAction Enum

Definition

Specifies how the InkPresenter object handles input (standard and modified) from the associated InkCanvas control, when the input is modified with a secondary affordance, such as a pen barrel button, right mouse button, or similar.

By default, modified input is processed as standard input and rendered as an InkStroke (see remarks).

public : enum class InkInputRightDragActionpublic enum InkInputRightDragActionPublic Enum InkInputRightDragAction// This API is not available in Javascript.
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Fields

AllowProcessing AllowProcessing AllowProcessing AllowProcessing

All input is unmodified by a secondary affordance and is processed as standard ink input by the InkPresenter.

LeaveUnprocessed LeaveUnprocessed LeaveUnprocessed LeaveUnprocessed

All input is UnprocessedInput. This passes all input through to the app for custom processing.

Remarks

To pass input as UnprocessedInput through to your app for custom processing, set RightDragAction to LeaveUnprocessed.

If InkInputProcessingConfiguration.Mode is set to Inking or Erasing, the value of RightDragAction must be set to LeaveUnprocessed to pass input as UnprocessedInput through to your app for custom processing.

If InkInputProcessingConfiguration.Mode is set to None, the value of RightDragAction is ignored and input is always passed as UnprocessedInput through to your app for custom processing.

See Also