InkStrokeInput InkStrokeInput InkStrokeInput InkStrokeInput Class

Definition

Provides properties and events for StrokeInput associated with an InkPresenter object.

public : sealed class InkStrokeInput : IInkStrokeInputpublic sealed class InkStrokeInput : IInkStrokeInputPublic NotInheritable Class InkStrokeInput Implements IInkStrokeInput// This API is not available in Javascript.
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Examples

Here, we declare a StrokeStarted listener.

inkCanvas.InkPresenter.StrokeInput.StrokeStarted += StrokeInput_StrokeStarted;

We then define the corresponding handler, which clears any selected strokes when a new ink stroke is started.

private void StrokeInput_StrokeStarted(InkStrokeInput sender, Windows.UI.Core.PointerEventArgs args)
{
  var strokes = inkCanvas.InkPresenter.StrokeContainer.GetStrokes();
  foreach (var stroke in strokes)
  {
    stroke.Selected = false;
  }
  ClearDrawnBoundingRect();
}

Properties

InkPresenter InkPresenter InkPresenter InkPresenter

Gets the InkPresenter object associated with the ink input data.

public : InkPresenter InkPresenter { get; }public InkPresenter InkPresenter { get; }Public ReadOnly Property InkPresenter As InkPresenter// This API is not available in Javascript.
Value
InkPresenter InkPresenter InkPresenter InkPresenter

The ink presenter associated with the ink input.

See Also

Events

StrokeCanceled StrokeCanceled StrokeCanceled StrokeCanceled

Occurs when ink input bubbles up to another system event handler, such as a context menu.

public : event TypedEventHandler StrokeCanceled<InkStrokeInput,  PointerEventArgs>public event TypedEventHandler StrokeCanceled<InkStrokeInput,  PointerEventArgs>Public Event StrokeCanceled<InkStrokeInput,  PointerEventArgs>// This API is not available in Javascript.
See Also

StrokeContinued StrokeContinued StrokeContinued StrokeContinued

Occurs when stroke input has started (StrokeStarted ) and continues to be captured by an InkPresenter object.

public : event TypedEventHandler StrokeContinued<InkStrokeInput,  PointerEventArgs>public event TypedEventHandler StrokeContinued<InkStrokeInput,  PointerEventArgs>Public Event StrokeContinued<InkStrokeInput,  PointerEventArgs>// This API is not available in Javascript.
See Also

StrokeEnded StrokeEnded StrokeEnded StrokeEnded

Occurs when stroke input has stopped being detected by an InkPresenter object.

public : event TypedEventHandler StrokeEnded<InkStrokeInput,  PointerEventArgs>public event TypedEventHandler StrokeEnded<InkStrokeInput,  PointerEventArgs>Public Event StrokeEnded<InkStrokeInput,  PointerEventArgs>// This API is not available in Javascript.
See Also

StrokeStarted StrokeStarted StrokeStarted StrokeStarted

Occurs when stroke input is first detected by an InkPresenter object.

public : event TypedEventHandler StrokeStarted<InkStrokeInput,  PointerEventArgs>public event TypedEventHandler StrokeStarted<InkStrokeInput,  PointerEventArgs>Public Event StrokeStarted<InkStrokeInput,  PointerEventArgs>// This API is not available in Javascript.
See Also

See Also