SecondaryTile Class

Definition

Creates, enumerates, and provides information about a secondary tile.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow and Pin secondary tiles from desktop apps.

public ref class SecondaryTile sealed
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.StartScreen.ISecondaryTileFactory2, 65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.StartScreen.ISecondaryTileFactory, 65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
class SecondaryTile final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.StartScreen.ISecondaryTileFactory, 65536, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.StartScreen.ISecondaryTileFactory2, 65536, "Windows.Foundation.UniversalApiContract")]
class SecondaryTile final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.StartScreen.ISecondaryTileFactory, 65536, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.StartScreen.ISecondaryTileFactory2, 65536, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class SecondaryTile final
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.StartScreen.ISecondaryTileFactory2), 65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.StartScreen.ISecondaryTileFactory), 65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public sealed class SecondaryTile
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.StartScreen.ISecondaryTileFactory), 65536, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.StartScreen.ISecondaryTileFactory2), 65536, "Windows.Foundation.UniversalApiContract")]
public sealed class SecondaryTile
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.StartScreen.ISecondaryTileFactory), 65536, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.StartScreen.ISecondaryTileFactory2), 65536, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class SecondaryTile
function SecondaryTile(tileId, shortName, displayName, arguments, tileOptions, logoReference, wideLogoReference)
Public NotInheritable Class SecondaryTile
Inheritance
Object Platform::Object IInspectable SecondaryTile
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Examples

The following example creates and pins a secondary tile to the Start screen.

using Windows.UI.StartScreen;

// Prepare package images for all four tile sizes in our tile to be pinned as well as for the square30x30 logo used in the Apps view.  
Uri square150x150Logo = new Uri("ms-appx:///Assets/square150x150Tile-sdk.png");
Uri wide310x150Logo = new Uri("ms-appx:///Assets/wide310x150Tile-sdk.png");
Uri square310x310Logo = new Uri("ms-appx:///Assets/square310x310Tile-sdk.png"); 
Uri square30x30Logo = new Uri("ms-appx:///Assets/square30x30Tile-sdk.png");

// During creation of secondary tile, an application may set additional arguments on the tile that will be passed in during activation.
// These arguments should be meaningful to the application. In this sample, we'll pass in the date and time the secondary tile was pinned.
string tileActivationArguments = MainPage.logoSecondaryTileId + " WasPinnedAt=" + DateTime.Now.ToLocalTime().ToString();

// Create a Secondary tile with all the required arguments.
// Note the last argument specifies what size the Secondary tile should show up as by default in the Pin to start fly out.
// It can be set to TileSize.Square150x150, TileSize.Wide310x150, or TileSize.Default.  
// If set to TileSize.Wide310x150, then the asset for the wide size must be supplied as well.
// TileSize.Default will default to the wide size if a wide size is provided, and to the medium size otherwise. 
SecondaryTile secondaryTile = new SecondaryTile(MainPage.logoSecondaryTileId,
                                                "Title text shown on the tile",
                                                tileActivationArguments,
                                                square150x150Logo,
                                                TileSize.Square150x150);

// Pin the tile
bool isPinned = await tile.RequestCreateAsync();
if (isPinned) {
    // Secondary tile successfully pinned.
} 
else {
    // Secondary tile not pinned.
}

The following example demonstrates how to delete (unpin) a secondary tile by using the RequestDeleteAsync method. Note that this example assumes that the tile exists. To determine whether the tile is pinned before you call RequestDeleteAsync, see the Exists method.

// Check if the secondary tile is pinned
if (SecondaryTile.Exists(tileId)) {
    // Initialize a secondary tile with the same tile ID you want removed
    SecondaryTile toBeDeleted = new SecondaryTile(tileId);

    // And then unpin the tile
    bool isDeleted = await toBeDeleted.RequestDeleteAsync();
    if (isDeleted) {
        // Secondary tile successfully deleted.
    } else {
        // Secondary tile not deleted.
    }
}

The following example demonstrates how to use the FindAllForPackageAsync method to retrieve a list of IDs for all secondary tiles created for the calling app and any other app in the same package.

// Get all secondary tiles
var tiles = await SecondaryTile.FindAllForPackageAsync();

The following example demonstrates how to use the TileUpdateManager.createTileUpdaterForSecondaryTile method to send a notification to a secondary tile with an ID of "SecondaryTile.Dynamic". Note that the example provides both a wide and square version of the notification because the user has control over which form of the tile is showing.

using NotificationsExtensions.TileContent;

// Define the notification context.
// Note: This sample contains an additional reference, NotificationsExtensions, which you can use in your apps
ITileWide310x150Text04 tileContent = TileContentFactory.CreateTileWide310x150Text04();
tileContent.TextBodyWrap.Text = "Sent to a secondary tile from NotificationsExtensions!";

// Provide a square version of the notification.
ITileSquare150x150Text04 squareContent = TileContentFactory.CreateTileSquare150x150Text04();
squareContent.TextBodyWrap.Text = "Sent to a secondary tile from NotificationExtensions!";
tileContent.Square150x150Content = squareContent;

// Send the notification to the secondary tile by creating a secondary tile updater
TileUpdateManager.CreateTileUpdaterForSecondaryTile(MainPage.dynamicTileId).Update(tileContent.CreateNotification());

The following example demonstrates how to use the BadgeUpdateManager.createBadgeUpdaterForSecondaryTile method to send a numeric badge notification to a secondary tile with an ID of "SecondaryTile.Dynamic".

using NotificationsExtensions.BadgeContent;

// Define the badge content
BadgeNumericNotificationContent badgeContent = new BadgeNumericNotificationContent(6);

// Send the notification to the secondary tile
BadgeUpdateManager.CreateBadgeUpdaterForSecondaryTile(MainPage.dynamicTileId).Update(badgeContent.CreateNotification());

Constructors

SecondaryTile()

Creates a SecondaryTile object. The caller must then set any mandatory properties through the object before attempting to pin, update, or delete the tile.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow.

SecondaryTile(String)

Creates a SecondaryTile object with a specific ID. This form of the constructor should be used to create a secondary tile object to perform a tile update or deletion.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow.

SecondaryTile(String, String, String, String, TileOptions, Uri)

Note

This constructor may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTile.SecondaryTile(String, String, String, Uri, TileSize).

Creates a SecondaryTile object as a medium tile.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow.

SecondaryTile(String, String, String, String, TileOptions, Uri, Uri)

Note

This constructor may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTile.SecondaryTile(String, String, String, Uri, TileSize) and supply other tile sizes and options through SecondaryTile.VisualElements method.

Creates a SecondaryTile object as a wide tile.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow.

On Windows Phone 8.1, all tiles—including secondary tiles—are pinned as medium tiles, after which they can be resized by the user. This constructor provides that option of resizing to a wide tile.

SecondaryTile(String, String, String, Uri, TileSize)

Creates a SecondaryTile object that includes all of the mandatory properties required to create a medium tile.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow.

Properties

Arguments

Gets or sets an app-defined set of information that is passed from the secondary tile to the app on activation. This property is required when you create a tile.

BackgroundColor

Note

BackgroundColor may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTileVisualElements.BackgroundColor.

Gets or sets the tile's background color.

DisplayName

Gets or sets a name that is associated with and displayed on the tile. This name is displayed on the tile in Start, in the tile's tooltip, next to the small tile representation in the Apps list, and in some Control Panel applications. This property is required when you create a tile. It is the equivalent of the display name declared in the manifest for the app's main tile.

On Windows Phone 8.1, the display name is shown only on the wide secondary tile.

ForegroundText

Note

ForegroundText may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTileVisualElements.ForegroundText.

Gets or sets whether the tile should use dark or light text.

LockScreenBadgeLogo

Gets or sets the location of a badge logo image to represent the secondary tile on the lock screen. By supplying this image, you declare that the secondary tile is eligible to display a badge on the lock screen. If you also want the secondary tile to be eligible for the lock screen's detailed tile slot, you must also set the LockScreenDisplayBadgeAndTileText property to True.

Note

Stating that your secondary tile is eligible for a lock screen presence does not guarantee that it will have one. Only the user can add an app to one of the seven lock screen slots. For more information, see the Lock screen overview.

LockScreenDisplayBadgeAndTileText

Gets or sets whether the secondary tile is eligible to display both a badge and a detailed tile on the lock screen. If you set this property to True, you must also provide a badge image through the LockScreenBadgeLogo property. If you do not want to use the detailed tile capability, provide a badge image through the LockScreenBadgeLogo property and set LockScreenDisplayBadgeAndTileText to False.

Note

Stating that your secondary tile is eligible for a lock screen presence does not guarantee that it will have one. Only the user can add an app to one of the seven lock screen slots, as well as choosing which one of them can display detailed tile information. For more information, see the Lock screen overview.

Logo

Note

Logo may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTileVisualElements.Square150x150Logo.

Gets or sets the logo image used in a medium tile. This property is required when you create either a square or a wide tile.

PhoneticName

Gets or sets a phonetic version of the secondary tile name. Used with character-based languages for UI sorting purposes.

RoamingEnabled

Gets or sets a value that determines whether the secondary tile will be reacquired through the cloud when the parent app is installed by the user, using their Microsoft account, on another computer. Note that as of Windows 8.1, roaming is the default behavior. This is the opposite of the default Windows 8 behavior, where roaming was opt-in.

This property always returns false on Windows Phone 8.1.

ShortName

Note

ShortName may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTile.DisplayName.

Gets or sets a short name to display directly on the tile.

Note

As of Windows 8.1, this property is ignored and the display name declared in the manifest is used in its place.

SmallLogo

Note

SmallLogo may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTileVisualElements.Square30x30Logo.

Gets or sets the small logo image, used in search results, the All Programs list, and other locations in the UI.

The small logo is not used with a Windows Phone 8.1 secondary tile.

TileId

Gets or sets a unique string to identify the tile within the package. This property is required when you create or delete a tile.

TileOptions

Note

TileOptions may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTile.VisualElements.

Gets or sets options available to a secondary tile.

VisualElements

Gets an object through which you can get or set a secondary tile's background color, foreground text, tile images, and app name display options. As of Windows 8.1, the properties of this object replace these SecondaryTile properties:

WideLogo

Note

WideLogo may be altered or unavailable for releases after Windows 8.1. Instead, use SecondaryTileVisualElements.Wide310x150Logo.

Gets or sets the logo image used in a wide secondary tile. This property is required when you create a wide secondary tile and gives the user the option of a wide tile when they resize the tile.

Methods

Exists(String)

Checks whether a specific secondary tile exists for the calling app.

FindAllAsync()

Retrieves a list of secondary tiles created for the calling app.

FindAllAsync(String)

Retrieves a list of secondary tiles created for another app in the same package as the calling app.

FindAllForPackageAsync()

Retrieves a list of secondary tiles created for all of the apps in the package of the calling app.

When an app launches, it should always enumerate its secondary tiles through this method, in case there were any additions or deletions of which it was unaware. When a secondary tile is deleted through the Start screen app bar, Windows simply removes the tile. The app itself is responsible for releasing any resources that were used by the secondary tile. When secondary tiles are copied through the cloud, current tile or badge notifications on the secondary tile, scheduled notifications, push notification channels, and Uniform Resource Identifier (URI) used with periodic notifications are not copied with the secondary tile and must be reset up.

RequestCreateAsync()

Displays the Pin to Start flyout, through which the user can confirm that they want to create the secondary tile, which in turn creates the tile. Overloads of this method let you specify the on-screen location of the flyout.

Note

It is a best practice to display the Pin to Start flyout near the button that invoked the request to create the tile. Therefore, we recommend that you use the RequestCreateAsync(Point) form of this method overload.

On Windows Phone 8.1, the secondary tile is created through this call without showing the user a flyout, prompting them for confirmation, or allowing them to choose a tile size or title text. Note that when using the RequestCreateAsync method to pin a secondary tile in Windows Phone 8.x app, the app is suspended and the user is taken to the Start screen. This same API call on a PC does not suspend the program. Therefore, be aware that any code called after RequestCreateAsync is not guaranteed to be run before the app is suspended. To avoid this potential issue you should use the OnSuspended event of your app to run any code, such as updating the pinned tile, that should be run before the app suspends. To see an example of this pattern, download and run the Tile update on suspend sample.

RequestCreateAsync(Point)

Displays the Pin to Start flyout above a specified location, through which the user can confirm that they want to create the secondary tile, which in turn creates the tile.

On Windows Phone 8.1, the secondary tile is created through this call without showing the user a flyout, prompting them for confirmation, or allowing them to choose a tile size or title text. Note that when using the RequestCreateAsync method to pin a secondary tile in Windows Phone 8.x app, the app is suspended and the user is taken to the Start screen. This same API call on a PC does not suspend the program. Therefore, be aware that any code called after RequestCreateAsync is not guaranteed to be run before the app is suspended. To avoid this potential issue you should use the OnSuspended event of your app to run any code, such as updating the pinned tile, that should be run before the app suspends. To see an example of this pattern, download and run the Tile update on suspend sample.

RequestCreateForSelectionAsync(Rect)

Displays the Pin to Start flyout above a specified area. This flyout is used by the user to confirm that they want to create the secondary tile, which in turn creates the tile.

On Windows Phone 8.1, the secondary tile is created through this call without showing the user a flyout, prompting them for confirmation, or allowing them to choose a tile size or title text. Note that when using the RequestCreateAsync method to pin a secondary tile in Windows Phone 8.x app, the app is suspended and the user is taken to the Start screen. This same API call on a PC does not suspend the program. Therefore, be aware that any code called after RequestCreateAsync is not guaranteed to be run before the app is suspended. To avoid this potential issue you should use the OnSuspended event of your app to run any code, such as updating the pinned tile, that should be run before the app suspends. To see an example of this pattern, download and run the Tile update on suspend sample.

RequestCreateForSelectionAsync(Rect, Placement)

Displays the Pin to Start flyout at the specified side of a specified area. This flyout is used by the user to confirm that they want to create the secondary tile, which in turn creates the tile.

On Windows Phone 8.1, the secondary tile is created through this call without showing the user a flyout, prompting them for confirmation, or allowing them to choose a tile size or title text. Note that when using the RequestCreateAsync method to pin a secondary tile in Windows Phone 8.x app, the app is suspended and the user is taken to the Start screen. This same API call on a PC does not suspend the program. Therefore, be aware that any code called after RequestCreateAsync is not guaranteed to be run before the app is suspended. To avoid this potential issue you should use the OnSuspended event of your app to run any code, such as updating the pinned tile, that should be run before the app suspends. To see an example of this pattern, download and run the Tile update on suspend sample.

RequestDeleteAsync()

Displays the Unpin from Start flyout. This flyout lets the user confirm removal of the secondary tile.

RequestDeleteAsync(Point)

Displays the Unpin from Start flyout at a specified point. This flyout lets the user confirm removal of the secondary tile.

RequestDeleteForSelectionAsync(Rect)

Displays the Unpin from Start flyout above a specified area. This flyout lets the user confirm removal of the secondary tile.

RequestDeleteForSelectionAsync(Rect, Placement)

Displays the Unpin from Start flyout at the specified side of a specified area. This flyout lets the user confirm removal of the secondary tile.

UpdateAsync()

Updates a secondary tile after that tile is pinned to the Start screen.

On Windows Phone 8.1, your app is suspended and the user is taken to the Start screen when a secondary tile is pinned. Therefore, be aware that any code called after RequestCreateAsync is not guaranteed to be run before the app is suspended. To avoid this potential issue you should use the OnSuspended event of your app to run any code, such as updating the pinned tile, that should be run before the app suspends. To see an example of this pattern, download and run the Tile update on suspend sample.

Events

VisualElementsRequested

Fired when a call is made to RequestCreateAsync.

This event is not raised on Windows Phone 8.1.

Applies to

See also