SecondaryTile.LockScreenDisplayBadgeAndTileText SecondaryTile.LockScreenDisplayBadgeAndTileText SecondaryTile.LockScreenDisplayBadgeAndTileText SecondaryTile.LockScreenDisplayBadgeAndTileText SecondaryTile.LockScreenDisplayBadgeAndTileText Property

Definition

Gets or sets whether the secondary tile is eligible to display both a badge and a detailed tile on the lock screen. If you set this property to True, you must also provide a badge image through the LockScreenBadgeLogo property. If you do not want to use the detailed tile capability, provide a badge image through the LockScreenBadgeLogo property and set LockScreenDisplayBadgeAndTileText to False.

Note

Stating that your secondary tile is eligible for a lock screen presence does not guarantee that it will have one. Only the user can add an app to one of the seven lock screen slots, as well as choosing which one of them can display detailed tile information. For more information, see the Lock screen overview.

public : Platform::Boolean LockScreenDisplayBadgeAndTileText { get; set; }
bool LockScreenDisplayBadgeAndTileText();

void LockScreenDisplayBadgeAndTileText(bool lockscreendisplaybadgeandtiletext);
public bool LockScreenDisplayBadgeAndTileText { get; set; }
Public ReadWrite Property LockScreenDisplayBadgeAndTileText As bool
var bool = secondaryTile.lockScreenDisplayBadgeAndTileText;
secondaryTile.lockScreenDisplayBadgeAndTileText = bool;

Property Value

bool bool bool

True if the secondary tile can have a lock screen presence; otherwise, False.