UI. Start Screen Namespace
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Provides ways for apps to integrate with the Start screen, such as the creation of secondary tiles and the customization of jump lists.
Provides functionality for an app's jump list. A jump list is a system-provided menu that appears when the user right-clicks a program in the taskbar or on the Start menu. It is used to provide quick access to recently or frequently-used documents and offer direct links to app functionality. Not all device families support jump lists.
Provides functionality for creating and defining jump list items for an app's jump list.
Creates, enumerates, and provides information about a secondary tile.
Contains properties through which you can get or set a secondary tile's background color, foreground text, tile images, and app name display options. The properties in this class replace these SecondaryTile properties:
Represents a Start screen manager object.
Represents a 3D model asset for use as an app launcher in the Windows Mixed Reality home environment.
Provides a method to delay the display of the Pin to Start flyout, as well as methods through which you can set the visual elements of the secondary tile to be presented in that flyout as well as alternate versions of the tile that can also be presented as options.
A deferral object used during the creation of the Pin to Start flyout. By using this object, the app can delay the display of the flyout while it gathers the information and assets that will be shown in that flyout.
Passed to the SecondaryTile.VisualElementsRequested event handler to provide the visual elements details.
Specifies the color of the tile's foreground text.
This value is ignored on Windows Phone 8.1.
Specifies the kind of jump list item.
Indicates the kind of system group used by an app's jump list.
Specifies how the system reacts when the user interacts with a TileMixedRealityModel in the Windows Mixed Reality home environment.
TileOptions may be altered or unavailable for releases after Windows 8.1. Instead, use the properties specified in each value.
Specifies options available to a secondary tile.
Specifies the size of tile to pin. Used by some secondary tile constructors.