ManipulationStartedEventHandler ManipulationStartedEventHandler ManipulationStartedEventHandler ManipulationStartedEventHandler Delegate

Definition

Represents the method that will handle ManipulationStarted and related events.

public : delegate void ManipulationStartedEventHandler(Platform::Object sender, ManipulationStartedRoutedEventArgs e)
struct ManipulationStartedEventHandler : winrt::Windows::Foundation::IUnknown
{
   ManipulationStartedEventHandler(std::nulptr_t = nullptr) noexcept {}
   template <typename L> ManipulationStartedEventHandler(L lambda);
   template <typename F> ManipulationStartedEventHandler(F* function);
   template <typename O, typename M> ManipulationStartedEventHandler(O* object, M method);
   void operator()(winrt::Windows::UI::Xaml::Input::ManipulationStartedEventHandler const& sender) const;
};
public delegate void ManipulationStartedEventHandler(Object sender, ManipulationStartedRoutedEventArgs e)
Public Delegate ManipulationStartedEventHandler(sender As Object, e As ManipulationStartedRoutedEventArgs)
Parameters
sender
Object Object

The object where the handler is attached.

Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)