ManipulationStartedEventHandler ManipulationStartedEventHandler ManipulationStartedEventHandler ManipulationStartedEventHandler Delegate

Definition

Represents the method that will handle ManipulationStarted and related events.

public : delegate void ManipulationStartedEventHandler(Platform::Object sender, ManipulationStartedRoutedEventArgs e)
struct ManipulationStartedEventHandler : winrt::Windows::Foundation::IUnknown
{
   ManipulationStartedEventHandler(std::nullptr_t = nullptr) noexcept;
   template <typename L> ManipulationStartedEventHandler(L lambda);
   template <typename F> ManipulationStartedEventHandler(F* function);
   template <typename O, typename M> ManipulationStartedEventHandler(O* object, M method);
   void operator()(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::UI::Xaml::Input::ManipulationStartedRoutedEventArgs const& e) const;
};
public delegate void ManipulationStartedEventHandler(Object sender, ManipulationStartedRoutedEventArgs e)
Public Delegate Sub ManipulationStartedEventHandler(sender As Object, e As ManipulationStartedRoutedEventArgs)

Parameters

sender
Object Object

The object where the handler is attached.

Attributes

Windows 10 requirements

Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)