BeginStoryboard.Storyboard BeginStoryboard.Storyboard BeginStoryboard.Storyboard BeginStoryboard.Storyboard Property


Gets or sets the Storyboard that this BeginStoryboard starts.

public : Storyboard Storyboard { get; set; }
Storyboard Storyboard();

void Storyboard(Storyboard storyboard);
public Storyboard Storyboard { get; set; }
Public ReadWrite Property Storyboard As Storyboard
  <Storyboard ...>

Property Value

The Storyboard that the BeginStoryboard starts. The default is null.


This XAML example shows the basic structure for using FrameworkElement.Triggers with its default FrameworkElement.Loaded trigger behavior to run a storyboarded animation. This XAML shows the EventTrigger and BeginStoryboard container elements in proper relationship with each using their XAML content property syntax and unnecessary property element tags (such as BeginStoryboard.Storyboard) omitted.

<Canvas Width="200" Height="200" x:Name="animatedcanvas" Background="Red">
                <Storyboard x:Name="ColorStoryboard">
                   <!-- Animate the background of the canvas to green over 4 seconds. -->
                    <ColorAnimation Storyboard.TargetName="animatedcanvas"
                      To="Green" Duration="0:0:4" />


Triggers, EventTrigger, and BeginStoryboard are not commonly used. These API mainly exist for compatibility in XAML originally used for Microsoft Silverlight. For most scenarios where event triggers were used previously, you should either use visual states, or start animations by writing a Loaded handler that looks up an animation in page-level resources and then calls Begin on the animation's main Storyboard. For more info, see Quickstart: Control templates or Storyboarded animations.

See also