TileBrush.Stretch TileBrush.Stretch TileBrush.Stretch TileBrush.Stretch Property

Definition

Gets or sets a value that specifies how the content of this TileBrush stretches to fit its tiles.

public : Stretch Stretch { get; set; }
Stretch Stretch();

void Stretch(Stretch stretch);
public Stretch Stretch { get; set; }
Public ReadWrite Property Stretch As Stretch
<brush Stretch="stretchMemberName"/>

Property Value

A value that specifies how this TileBrush content is projected onto its base tile. The default value is Fill.