TimelineMarkerRoutedEventHandler TimelineMarkerRoutedEventHandler TimelineMarkerRoutedEventHandler TimelineMarkerRoutedEventHandler Delegate

Definition

Represents methods that will handle various routed events related to timeline markers.

public : delegate void TimelineMarkerRoutedEventHandler(Platform::Object sender, TimelineMarkerRoutedEventArgs e)
struct TimelineMarkerRoutedEventHandler : winrt::Windows::Foundation::IUnknown
{
   TimelineMarkerRoutedEventHandler(std::nullptr_t = nullptr) noexcept;
   template <typename L> TimelineMarkerRoutedEventHandler(L lambda);
   template <typename F> TimelineMarkerRoutedEventHandler(F* function);
   template <typename O, typename M> TimelineMarkerRoutedEventHandler(O* object, M method);
   void operator()(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::UI::Xaml::Media::TimelineMarkerRoutedEventArgs const& e) const;
};
public delegate void TimelineMarkerRoutedEventHandler(Object sender, TimelineMarkerRoutedEventArgs e)
Public Delegate Sub TimelineMarkerRoutedEventHandler(sender As Object, e As TimelineMarkerRoutedEventArgs)

Parameters

sender
Object Object

The object where the event handler is attached.

Attributes

Windows 10 requirements

Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)