typedef HRESULT (CALLBACK *WHV_EMULATOR_SET_VIRTUAL_PROCESSOR_REGISTERS_CALLBACK)( _In_ VOID* Context, _In_reads_(RegisterCount) const WHV_REGISTER_NAME* RegisterNames, _In_ UINT32 RegisterCount, _In_reads_(RegisterCount) const WHV_REGISTER_VALUE* RegisterValues );
Callback setting VP register state, similar to the WinHv API. This will only be called right before a successful emulation call is about to return.
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