PFND3D10DDI_CREATEDEPTHSTENCILVIEW callback function

The CreateDepthStencilView function creates a depth stencil view.

Syntax

PFND3D10DDI_CREATEDEPTHSTENCILVIEW Pfnd3d10ddiCreatedepthstencilview;

void Pfnd3d10ddiCreatedepthstencilview(
   D3D10DDI_HDEVICE,
  CONST D3D10DDIARG_CREATEDEPTHSTENCILVIEW *,
   D3D10DDI_HDEPTHSTENCILVIEW,
   D3D10DDI_HRTDEPTHSTENCILVIEW
)
{...}

Parameters

D3D10DDI_HDEVICE

*

D3D10DDI_HDEPTHSTENCILVIEW

D3D10DDI_HRTDEPTHSTENCILVIEW

Return Value

None

The driver can use the pfnSetErrorCb callback function to set an error code. For more information about setting error codes, see the following Remarks section.

Remarks

The driver might run out of memory. Therefore, the driver can pass E_OUTOFMEMORY or D3DDDIERR_DEVICEREMOVED in a call to the pfnSetErrorCb function. The Direct3D runtime will determine that any other errors are critical. If the driver passes any errors, including D3DDDIERR_DEVICEREMOVED, the Direct3D runtime will determine that the handle is invalid; therefore, the runtime will not call the DestroyDepthStencilView function to destroy the handle that the hDepthStencilView parameter specifies.

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

CalcPrivateDepthStencilViewSize

D3D10DDIARG_CREATEDEPTHSTENCILVIEW

D3D10DDI_DEVICEFUNCS

DestroyDepthStencilView

pfnSetErrorCb