PFND3D10DDI_STATE_OM_RENDERTARGETS_CB callback function

The pfnStateOmRenderTargetsCb function causes the Microsoft Direct3D 10 runtime to refresh the output merger's bound render targets.

Syntax

PFND3D10DDI_STATE_OM_RENDERTARGETS_CB Pfnd3d10ddiStateOmRendertargetsCb;

void Pfnd3d10ddiStateOmRendertargetsCb(
   D3D10DDI_HRTCORELAYER
)
{...}

Parameters

D3D10DDI_HRTCORELAYER

Return Value

None

Remarks

The pfnStateOmRenderTargetsCb function calls the user-mode display driver's SetRenderTargets function with all of the currently set render target surfaces.

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

CreateDevice(D3D10)

CreateDevice(D3D10)

D3D10DDI_CORELAYER_DEVICECALLBACKS

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