PFND3D11DDI_STATE_CS_SHADER_CB callback function

The pfnStateCsShaderCb function causes the Microsoft Direct3D 11 runtime to refresh the compute shader.

Syntax

PFND3D11DDI_STATE_CS_SHADER_CB Pfnd3d11ddiStateCsShaderCb;

void Pfnd3d11ddiStateCsShaderCb(
  D3D10DDI_HRTCORELAYER Arg1
)
{...}

Parameters

Arg1

Return Value

None

Requirements

   
Windows version pfnStateCsShaderCb is supported beginning with the Windows 7 operating system.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

CreateDevice(D3D10)

D3D11DDI_CORELAYER_DEVICECALLBACKS