D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE structure

Contains input data for a call to the ConfigureAuthenticatedChannel(D3D11_1) function when D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT.ConfigureType has a GUID value of D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE.

Syntax

typedef struct D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE {
  D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT         Parameters;
  D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
  HANDLE                                           ProcessHandle;
  BOOL                                             AllowAccess;
};

Members

Parameters

A D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.

ProcessType

A D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process. To specify the DWM process, set this member to D3D11_1DDI_PROCESSIDTYPE_DWM. Otherwise, set this member to D3D11_1DDI_PROCESSIDTYPE_HANDLE and set the ProcessHandle member to a valid handle.

ProcessHandle

A process handle. If the ProcessType member equals D3D11_1DDI_PROCESSIDTYPE_HANDLE, the ProcessHandle member specifies a handle to a process. Otherwise, the value is ignored.

AllowAccess

If TRUE, the specified process has access to restricted shared resources.

Requirements

   
Windows version Windows 8 Windows Server 2012
Header d3d10umddi.h (include D3d10umddi.h)

See Also

ConfigureAuthenticatedChannel(D3D11_1)

D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT

D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE