PFND3D12DDI_CREATE_PIPELINE_STATE_0033 callback function

Used to create a pipeline state.

Syntax

PFND3D12DDI_CREATE_PIPELINE_STATE_0033 Pfnd3d12ddiCreatePipelineState0033;

HRESULT Pfnd3d12ddiCreatePipelineState0033(
  D3D12DDI_HDEVICE Arg1,
  const D3D12DDIARG_CREATE_PIPELINE_STATE_0033 *Arg2,
  D3D12DDI_HPIPELINESTATE Arg3,
  D3D12DDI_HRTPIPELINESTATE Arg4
)
{...}

Parameters

Arg1

A handle to the display device (graphics context).

Arg2

The arguments used to create a pipeline state.

Arg3

The handle of the pipeline state for the driver to use when it calls back into the runtime.

Arg4

Return Value

Returns STATUS_SUCCESS if completed successfully.

Requirements

   
Minimum supported client Windows 10
Minimum supported server Windows Server 2016
Target Platform Windows
Header d3d12umddi.h