PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 callback function

Create shader resource view.

Syntax

PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 Pfnd3d12ddiCreateShaderResourceView0002;

void Pfnd3d12ddiCreateShaderResourceView0002(
  D3D12DDI_HDEVICE Arg1,
  const D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002 *Arg2,
  D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}

Parameters

Arg1

A handle to the display device (graphics context).

Arg2

Pointer to a D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002 structure.

DestDescriptor

A CPU descriptor handle.

Return Value

Returns VOID.

Requirements

   
Header d3d12umddi.h