PFND3D12DDI_DESTROYHEAPANDRESOURCE callback function

Destroy heap and resource.

Syntax

PFND3D12DDI_DESTROYHEAPANDRESOURCE Pfnd3d12ddiDestroyheapandresource;

void Pfnd3d12ddiDestroyheapandresource(
  D3D12DDI_HDEVICE Arg1,
  D3D12DDI_HHEAP Arg2,
  D3D12DDI_HRESOURCE Arg3
)
{...}

Parameters

Arg1

A handle to the display device (graphics context).

Arg2

A heap handle.

Arg3

A resource handle.

Return Value

Returns VOID.

Requirements

   
Header d3d12umddi.h