D3D12DDI_CULL_MODE Enumeration

Specifies the type of cull mode, or what graphical object, is visible in rendering.

Syntax

typedef enum D3D12DDI_CULL_MODE {
  D3D12DDI_CULL_MODE_NONE,
  D3D12DDI_CULL_MODE_FRONT,
  D3D12DDI_CULL_MODE_BACK
} ;

Constants

D3D12DDI_CULL_MODE_NONE No cull mode specified.
D3D12DDI_CULL_MODE_FRONT Front cull mode.
D3D12DDI_CULL_MODE_BACK Back cull mode.

Requirements

   
Header d3d12umddi.h