D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020 Enumeration

Defines the layout in memory of a stereo 3D video frame.

Syntax

typedef enum D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020 {
  D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_MONO,
  D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_HORIZONTAL,
  D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_VERTICAL,
  D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_SEPARATE
} ;

Constants

D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_MONO The sample does not contain stereo data. If the stereo format is not specified, this value is the default.
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_HORIZONTAL Frame 0 and frame 1 are packed side-by-side, as shown in the following diagram:
0 0 0 1 1 1
0 0 0 1 1 1
0 0 0 1 1 1
0 0 0 1 1 1
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_VERTICAL Frame 0 and frame 1 are packed top-to-bottom, as shown in the following diagram:
0 0 0 0 0 0
0 0 0 0 0 0
1 1 1 1 1 1
1 1 1 1 1 1
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020_SEPARATE Frame 0 and frame 1 are placed in separate resources.

Remarks

All drivers that support stereo must support all the formats in this enumeration.

Requirements

   
Header d3d12umddi.h (include D3d12umddi.h)