D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAGS_0020 enumeration (d3d12umddi.h)

Defines the deinterlacing video processor capabilities.

Syntax

typedef enum D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAGS_0020 {
  D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAG_0020_NONE,
  D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAG_0020_BOB,
  D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAG_0020_CUSTOM
} ;

Constants

 
D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAG_0020_NONE
No deinterlacing.
D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAG_0020_BOB
The video processor can perform bob deinterlacing. In bob deinterlacing, missing field lines are interpolated from the lines above and below. Bob deinterlacing does not require reference frames.
D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAG_0020_CUSTOM
The video processor can perform a custom high quality deinterlacing. This feature requires the number of reference frames indicated in D3D12DDI_VIDEO_DECODE_REFERENCE_FRAMES_0032. If the video processor does not have the necessary number of reference frames, it falls back to bob deinterlacing.

Requirements

Requirement Value
Header d3d12umddi.h (include D3d12umddi.h)