D3D12DDI_DEPTH_STENCIL_VALUES structure

The D3D12DDI_DEPTH_STENCIL_VALUES structure contains the context's depth and stencil buffers.

Syntax

typedef struct D3D12DDI_DEPTH_STENCIL_VALUES {
  FLOAT Depth;
  UINT8 Stencil;
} D3D12DDI_DEPTH_STENCIL_VALUES;

Members

Depth

The depth buffer.

Stencil

The stencil buffer.

Requirements

   
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h

See Also

D3D12DDI_CLEAR_VALUES structure