D3D12DDI_VIDEO_DECODE_CONVERSION_ARGUMENTS_0041 structure

Specifies the arguments for decode output conversion.

Syntax

typedef struct D3D12DDI_VIDEO_DECODE_CONVERSION_ARGUMENTS_0041 {
  BOOL                  Enable;
  D3D12DDI_HRESOURCE    hDrvReferenceTexture2D;
  UINT                  ReferenceSubresource;
  DXGI_COLOR_SPACE_TYPE OutputColorSpace;
  DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
  UINT                  OutputWidth;
  UINT                  OutputHeight;
} D3D12DDI_VIDEO_DECODE_CONVERSION_ARGUMENTS_0041;

Members

Enable

Indicates whether decode conversion should be used.

hDrvReferenceTexture2D

If down sampling is enabled, the output at decode resolution, color space, and format may be required for future decode submissions. If it is not needed, specify null.

ReferenceSubresource

The subresource index to use of the hDrvReferenceTexture2D argument.

OutputColorSpace

The target color space of the output.

DecodeColorSpace

The source decoded color space before conversion.

OutputWidth

The output width of before conversion.

OutputHeight

The output height before conversion.

Requirements

   
Header d3d12umddi.h