D3D12DDIARG_OFFERRESOURCES structure

Describes video memory resources that the user-mode display driver offers for reuse.

Syntax

typedef struct D3D12DDIARG_OFFERRESOURCES {
  UINT                           NumObjects;
  const D3D12DDI_HANDLE_AND_TYPE *pObjects;
  D3DDDI_OFFER_PRIORITY          Priority;
  UINT                           Reserved;
} D3D12DDIARG_OFFERRESOURCES;

Members

NumObjects

The number of elements in the array pointed to by pObjects.

pObjects

A pointer to an array of handles to the video memory objects that the driver offers.

Priority

A value of type D3DDDI_OFFER_PRIORITY that indicates the importance of the resources pointed to by pObjects.

Reserved

Reserved.

Requirements

   
Minimum supported client Windows 10, version 1903
Header d3d12umddi.h