_DXGKARG_SETPOINTERPOSITION structure

The DXGKARG_SETPOINTERPOSITION structure describes where and how to display the mouse pointer.

Syntax

typedef struct _DXGKARG_SETPOINTERPOSITION {
  D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
  INT                            X;
  INT                            Y;
  DXGK_SETPOINTERPOSITIONFLAGS   Flags;
} DXGKARG_SETPOINTERPOSITION;

Members

VidPnSourceId

[in] The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the mouse pointer is located on.

X

[in] The column, in pixels, that the mouse pointer is located on from the top left.

Y

[in] The row, in pixels, that the mouse pointer is located on from the top left.

Flags

[in] A DXGK_SETPOINTERPOSITIONFLAGS structure that identifies, in bit-field flags, information about the mouse pointer.

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems. Available in Windows Vista and later versions of the Windows operating systems.
Header d3dkmddi.h (include D3dkmddi.h)

See Also

DXGK_SETPOINTERPOSITIONFLAGS

DxgkDdiSetPointerPosition