DXGK_RENDER_PIPELINE_STAGE Enumeration

The DXGK_RENDER_PIPELINE_STAGE enumeration describes the render pipeline stage during which the GPU error has occurred.

Syntax

typedef enum _DXGK_RENDER_PIPELINE_STAGE {
  DXGK_RENDER_PIPELINE_STAGE_UNKNOWN,
  DXGK_RENDER_PIPELINE_STAGE_INPUT_ASSEMBLER,
  DXGK_RENDER_PIPELINE_STAGE_VERTEX_SHADER,
  DXGK_RENDER_PIPELINE_STAGE_GEOMETRY_SHADER,
  DXGK_RENDER_PIPELINE_STAGE_STREAM_OUTPUT,
  DXGK_RENDER_PIPELINE_STAGE_RASTERIZER,
  DXGK_RENDER_PIPELINE_STAGE_PIXEL_SHADER,
  DXGK_RENDER_PIPELINE_STAGE_OUTPUT_MERGER
} DXGK_RENDER_PIPELINE_STAGE;

Constants

DXGK_RENDER_PIPELINE_STAGE_UNKNOWN Indicates that the stage where the error occurred is unknown.
DXGK_RENDER_PIPELINE_STAGE_INPUT_ASSEMBLER Indicates that the error occurred at the input assembler stage.
DXGK_RENDER_PIPELINE_STAGE_VERTEX_SHADER Indicates that the error occurred at the vertex shader stage.
DXGK_RENDER_PIPELINE_STAGE_GEOMETRY_SHADER Indicates that the error occurred at the geometry shader stage.
DXGK_RENDER_PIPELINE_STAGE_STREAM_OUTPUT Indicates that the error occurred at the stream output stage.
DXGK_RENDER_PIPELINE_STAGE_RASTERIZER Indicates that the error occurred at the rasterizer stage.
DXGK_RENDER_PIPELINE_STAGE_PIXEL_SHADER Indicates that the error occurred at the pixel shader stage.
DXGK_RENDER_PIPELINE_STAGE_OUTPUT_MERGER Indicates that the error occurred at the output merger stage.

Requirements

   
Minimum supported client Windows 10
Minimum supported server Windows Server 2016
Header d3dkmdt.h (include D3dkmddi.h)