PFND3DKMT_CREATEKEYEDMUTEX callback function

The D3DKMTCreateKeyedMutex function creates a keyed mutex object.

Syntax

PFND3DKMT_CREATEKEYEDMUTEX Pfnd3dkmtCreatekeyedmutex;

NTSTATUS Pfnd3dkmtCreatekeyedmutex(
  D3DKMT_CREATEKEYEDMUTEX *Arg1
)
{...}

Parameters

Arg1

Return Value

D3DKMTCreateKeyedMutex returns one of the following values:

Return code Description
STATUS_SUCCESS The keyed mutex object was successfully created.
STATUS_DEVICE_REMOVED The graphics adapter was stopped or the display device was reset.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.
STATUS_NO_MEMORY D3DKMTCreateKeyedMutex could not complete because of insufficient memory.  

This function might also return other NTSTATUS values.

Requirements

   
Minimum supported client D3DKMTCreateKeyedMutex is supported beginning with the Windows 7 operating system.
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)

See Also

D3DKMT_CREATEKEYEDMUTEX