D3DKMTAcquireKeyedMutex2 function

Acquires a keyed mutex object that includes private data.

Syntax

NTSTATUS D3DKMTAcquireKeyedMutex2(
  D3DKMT_ACQUIREKEYEDMUTEX2 *Arg1
);

Parameters

Arg1

pData [in, out]

A pointer to a D3DKMT_ACQUIREKEYEDMUTEX2 structure that specifies the keyed mutex object to acquire.

Return Value

Returns one of the following values:

Return code Description
STATUS_SUCCESS The keyed mutex object was successfully acquired.
STATUS_DEVICE_REMOVED The graphics adapter was stopped or the display device was reset.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.
STATUS_NO_MEMORY D3DKMTAcquireKeyedMutex2 could not complete because of insufficient memory.

This function might also return other NTSTATUS values.

Remarks

D3DKMTAcquireKeyedMutex2 behaves like the D3DKMTAcquireKeyedMutex function but lets the caller specify private data to associate with the keyed mutex.

Requirements

   
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See Also

D3DKMTAcquireKeyedMutex

D3DKMT_ACQUIREKEYEDMUTEX2