The D3DKMTCreateKeyedMutex function creates a keyed mutex object.
NTSTATUS D3DKMTCreateKeyedMutex( D3DKMT_CREATEKEYEDMUTEX *Arg1 );
pData [in, out]
A pointer to a D3DKMT_CREATEKEYEDMUTEX structure that describes a keyed mutex object to create.
D3DKMTCreateKeyedMutex returns one of the following values:
|STATUS_SUCCESS||The keyed mutex object was successfully created.|
|STATUS_DEVICE_REMOVED||The graphics adapter was stopped or the display device was reset.|
|STATUS_INVALID_PARAMETER||Parameters were validated and determined to be incorrect.|
|STATUS_NO_MEMORY||D3DKMTCreateKeyedMutex could not complete because of insufficient memory.|
This function might also return other NTSTATUS values.
|Minimum supported client||D3DKMTCreateKeyedMutex is supported beginning with the Windows 7 operating system.|
|Header||d3dkmthk.h (include D3dkmthk.h)|