D3DKMT_CHECKOCCLUSION structure

The D3DKMT_CHECKOCCLUSION structure contains the handle to the window to check for occlusion.

Syntax

typedef struct _D3DKMT_CHECKOCCLUSION {
  HWND hWindow;
} D3DKMT_CHECKOCCLUSION;

Members

hWindow

[in] A handle to the window to check for occlusion.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dkmthk.h (include D3dkmthk.h)

See Also

D3DKMTCheckOcclusion