D3DKMT_CREATESTANDARDALLOCATION structure

Used to create a standard allocation.

Syntax

typedef struct _D3DKMT_CREATESTANDARDALLOCATION {
  D3DKMT_STANDARDALLOCATIONTYPE        Type;
  union {
    D3DKMT_STANDARDALLOCATION_EXISTINGHEAP ExistingHeapData;
  };
  D3DKMT_CREATESTANDARDALLOCATIONFLAGS Flags;
} D3DKMT_CREATESTANDARDALLOCATION;

Members

Type

The type of the standard allocation.

ExistingHeapData

Holds information on the existing heap.

Flags

Holds the flags needed to create a standard allocation.

Requirements

   
Header d3dkmthk.h