D3DKMT_DIRECTFLIP_SUPPORT structure

Indicates whether the user-mode driver supports Direct Flip operations, in which video memory is seamlessly flipped between an application's managed primary allocations and the Desktop Window Manager (DWM) managed primary allocations.

Syntax

typedef struct _D3DKMT_DIRECTFLIP_SUPPORT {
  BOOL Supported;
} D3DKMT_DIRECTFLIP_SUPPORT;

Members

Supported

If TRUE, the driver supports Direct Flip operations. Otherwise, the driver does not support Direct Flip operations.

Requirements

   
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmthk.h (include D3dkmthk.h)