D3DKMT_SETCONTEXTSCHEDULINGPRIORITY structure (d3dkmthk.h)

The D3DKMT_SETCONTEXTSCHEDULINGPRIORITY structure describes parameters for setting scheduling priority for a device context.

Syntax

typedef struct _D3DKMT_SETCONTEXTSCHEDULINGPRIORITY {
  [in] D3DKMT_HANDLE hContext;
  [in] INT           Priority;
} D3DKMT_SETCONTEXTSCHEDULINGPRIORITY;

Members

[in] hContext

A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device context that scheduling priority is set on.

[in] Priority

The priority level to set for the device context.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTSetContextSchedulingPriority