D3DKMT_UNLOCK structure

The D3DKMT_UNLOCK structure describes allocations to unlock.

Syntax

typedef struct _D3DKMT_UNLOCK {
  D3DKMT_HANDLE       hDevice;
  UINT                NumAllocations;
  const D3DKMT_HANDLE *phAllocations;
} D3DKMT_UNLOCK;

Members

hDevice

[in] A D3DKMT_HANDLE data type that represents a kernel-mode handle to the device that the allocation is associated with.

NumAllocations

[in] The number of allocations in the array that phAllocations specifies.

phAllocations

[in] An array of D3DKMT_HANDLE data types that represent kernel-mode handles to the allocations to unlock.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dkmthk.h (include D3dkmthk.h)

See Also

D3DKMTUnlock