D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE structure

Used to translate the guest allocation to the corresponding host handle.

Syntax

typedef struct _D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE {
  D3DDDI_DRIVERESCAPETYPE EscapeType;
  D3DKMT_HANDLE           hAllocation;
} D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE;

Members

EscapeType

A D3DDDI_DRIVERESCAPETYPE.

hAllocation

[in] A handle to a DirectX Graphics allocation, returned from DxgkCreateAllocation.

[out] A handle, which can be sent to the kernel mode driver and used in DxgkCbAcquireHandleData, DxgkCbReleaseHandleData, DxgkCbGetHandleData, and DxgkCbGetHandleParent.

Requirements

   
Minimum supported client Windows 10, version 1809
Header d3dukmdt.h