_D3DDDI_RESOURCEFLAGS2 structure

Identifies the type of resource to create in a call to the driver's CreateResource2 function.

Syntax

typedef struct _D3DDDI_RESOURCEFLAGS2 {
  union {
    struct {
      UINT  : 1  VideoEncoder;
      UINT  : 1  UserMemory;
      UINT  : 1  CrossAdapter;
      UINT  : 1  IsDisplayable;
#if ...
      UINT  : 28 Reserved;
#elif
      UINT  : 29 Reserved;
#else
      UINT  : 30 Reserved;
#endif
    };
    UINT Value;
  };
} D3DDDI_RESOURCEFLAGS2;

Members

Requirements

   
Windows version Windows 8 Windows 8
Header d3dukmdt.h (include D3dukmdt.h, D3dkmddi.h)

See Also

CreateResource2

FORMATOP