PFND3DDDI_DRAWPRIMITIVE2 callback function (d3dumddi.h)

The DrawPrimitive2 function draws nonindexed primitives in which the Microsoft Direct3D runtime has transformed the vertex data.

Syntax

PFND3DDDI_DRAWPRIMITIVE2 Pfnd3dddiDrawprimitive2;

HRESULT Pfnd3dddiDrawprimitive2(
  HANDLE hDevice,
  const D3DDDIARG_DRAWPRIMITIVE2 *unnamedParam2
)
{...}

Parameters

hDevice

A handle to the display device (graphics context).

unnamedParam2

pData [in]

A pointer to a D3DDDIARG_DRAWPRIMITIVE2 structure that describes the primitive to draw.

Return value

DrawPrimitive2 returns S_OK or an appropriate error result if the primitive is not successfully drawn.

Remarks

Stream zero contains transform vertices and is the only stream that should be accessed.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3dumddi.h (include D3dumddi.h)

See also

D3DDDIARG_DRAWPRIMITIVE2

D3DDDI_DEVICEFUNCS