D3DDDIARG_DECODEENDFRAME structure

The D3DDDIARG_DECODEENDFRAME structure specifies the Microsoft DirectX Video Accelerator (VA) decoder that should stop decoding a frame.

Syntax

typedef struct _D3DDDIARG_DECODEENDFRAME {
  HANDLE hDecode;
  HANDLE *pHandleComplete;
} D3DDDIARG_DECODEENDFRAME;

Members

hDecode

A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.

pHandleComplete

This member is reserved and should be set to NULL.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See Also

CreateDecodeDevice

DecodeEndFrame