D3DDDIARG_DESTROYLIGHT structure

The D3DDDIARG_DESTROYLIGHT structure contains the index into a light array for the light to destroy.

Syntax

typedef struct _D3DDDIARG_DESTROYLIGHT {
  UINT Index;
} D3DDDIARG_DESTROYLIGHT;

Members

Index

[in] The index of the light to destroy.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See Also

DestroyLight