D3DDDIARG_SETDEPTHSTENCIL structure

The D3DDDIARG_SETDEPTHSTENCIL structure specifies a depth buffer.

Syntax

typedef struct _D3DDDIARG_SETDEPTHSTENCIL {
  HANDLE hZBuffer;
} D3DDDIARG_SETDEPTHSTENCIL;

Members

hZBuffer

[in] A handle to the depth buffer.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See Also

SetDepthStencil