D3DDDIARG_VIDEOPROCESSENDFRAME structure

The D3DDDIARG_VIDEOPROCESSENDFRAME structure specifies the Microsoft DirectX Video Accelerator (VA) video process that should stop processing a frame.

Syntax

typedef struct _D3DDDIARG_VIDEOPROCESSENDFRAME {
  HANDLE hVideoProcess;
  HANDLE *pHandleComplete;
} D3DDDIARG_VIDEOPROCESSENDFRAME;

Members

hVideoProcess

A handle to the DirectX VA video process device. The user-mode display driver returns this handle in a call to its CreateVideoProcessDevice function.

pHandleComplete

This member is reserved and should be set to NULL.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See Also

CreateVideoProcessDevice

VideoProcessEndFrame