SYSAUDIO_ATTACH_VIRTUAL_SOURCE structure

The SYSAUDIO_ATTACH_VIRTUAL_SOURCE structure is used to attach a mixer-line virtual source (for example, a volume or mute control) to a mixer pin on the virtual audio device.

Syntax

typedef struct SYSAUDIO_ATTACH_VIRTUAL_SOURCE {
  KSPROPERTY Property;
  ULONG      MixerPinId;
  ULONG      Reserved;
}  *PSYSAUDIO_ATTACH_VIRTUAL_SOURCE;

Members

Property

Specifies the property. This parameter is a structure of type KSPROPERTY.

MixerPinId

Specifies the virtual source index.

Reserved

Reserved. Set to zero.

Remarks

This structure is used by the KSPROPERTY_SYSAUDIO_ATTACH_VIRTUAL_SOURCE property.

Requirements

   
Header ksmedia.h (include Ksmedia.h)

See Also

KSPROPERTY_SYSAUDIO_ATTACH_VIRTUAL_SOURCE